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It goes by a server-by-server basis. Good servers have serverside anticheat running, as well as depend on Valve's VAC. Most servers don't, though.
Most may have been an overstatement, but I'd go out there and say that at least one third of the people who play the game online use some sort of cheat (whether it be a see-through-wall hack or a aimbot or something more severe), and on a server of 30 people thats 10 people, which totally ruins most games.
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